Commit 03c62d9b authored by Alexandre Kaspar's avatar Alexandre Kaspar

Some weaving warp/weft figures

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images/weaving_hand_loom.jpg

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images/weaving_hand_loom.jpg

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images/weaving_hand_loom.jpg
images/weaving_hand_loom.jpg
images/weaving_hand_loom.jpg
images/weaving_hand_loom.jpg
  • 2-up
  • Swipe
  • Onion skin
......@@ -140,7 +140,10 @@ Terms:
* **Beating-up**: the process of compacting the weft to create a woven structure with correct tension
<a data-caption="Alexandre Kaspar 2019">
<img src="images/topology_woven.png" width="200" />
<img src="images/topology_woven.png" width="300" />
</a>
<a data-caption="Example of plain weave, by Ryj, CC BY-SA 3.0" href="https://en.wikipedia.org/w/index.php?curid=37702470">
<img src="images/weaving_warp_weft.jpg" width="400" />
</a>
Weaving is a parallel process through which one or multiple weft threads are woven in between columns of warp threads.
......@@ -166,12 +169,17 @@ For a more modern reference, see "Shuttleless weaving machines", Talavasek, 1981
<img src="images/weaving_heddles.jpg" height="400" />
</a>
One inconvenience of weaving machines is that they require a complex setup to prepare the warp threads (easily thousands of them) and their tensioning, before anything can be done.
One typical complication with weaving machines is that they require a complex setup to prepare the warp threads (easily thousands of them) and their tensioning, before anything can be done.
<a data-caption="(c) Alex Zimmer, 2018">
<img src="images/weaving_warping_machine.jpg" width="600" />
</a>
Various types of woven patterns can be created, typically designed by using binary codes to select which warps are up (versus down) over time.
Simples ones are shown here.
### <a id="lace">Lace</a>
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