From 4bd127c5c708190151f04b3a9c18fe941c83d0fa Mon Sep 17 00:00:00 2001
From: Amanda Ghassaei <amandaghassaei@gmail.com>
Date: Mon, 25 May 2015 21:16:19 -0700
Subject: [PATCH] part rendering without scale

---
 js/fea/DmaPart.js | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/js/fea/DmaPart.js b/js/fea/DmaPart.js
index cd977ced..c91fb0de 100644
--- a/js/fea/DmaPart.js
+++ b/js/fea/DmaPart.js
@@ -18,7 +18,7 @@ var partMaterial = new THREE.MeshLambertMaterial({ color:0xffffff, shading: THRE
         this.mesh = this._makeMeshForType(this.type);
         var rotation = this.parentCell.getEulerRotation();
         this.mesh.rotation.set(rotation.x, rotation.y, rotation.z);
-        this.updateForScale(this.parentCell.getScale(), this.parentCell.getPosition());
+        this._setMeshPosition(this.parentCell.getPosition());
         globals.three.sceneAdd(this.mesh, "part");
     };
 
-- 
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