diff --git a/js/fea/DmaCell.js b/js/fea/DmaCell.js index 09d4e388b9289b4231b49af7c550f092d02c63cc..e44345cd827d9810ffd3eca7b4dc69b91d4c5fd8 100644 --- a/js/fea/DmaCell.js +++ b/js/fea/DmaCell.js @@ -100,7 +100,11 @@ DMACell.prototype._setMeshPosition = function(mesh, position){ DMACell.prototype.moveTo = function(position, axis){//used for stock simulations this.cellMesh.position[axis] = position; - //todo update parts too + if (dmaGlobals.appState.get("cellMode") == "part"){ + _.each(this.parts, function(part){ + if (part) part.moveTo(position, axis); + }); + } }; DMACell.prototype.getType = function(){ diff --git a/js/fea/DmaPart.js b/js/fea/DmaPart.js index 8d3f7665d6ae0e6c6b84a37fe438b3003d0b8006..b584774d5b3186077481f1a607672e9f34245bf6 100644 --- a/js/fea/DmaPart.js +++ b/js/fea/DmaPart.js @@ -36,6 +36,10 @@ var partMaterial = new THREE.MeshLambertMaterial({ color:0xffffff, shading: THRE mesh.position.z = position.z; }; + DMAPart.prototype.moveTo = function(position, axis){//used for stock simulation + this.mesh.position[axis] = position; + }; + DMAPart.prototype.setVisibility = function(visibility){ if (visibility) this._show(); else this._hide();