From c6208f28c628a12ba97b156ea149ca9301b6d8f4 Mon Sep 17 00:00:00 2001 From: Amanda Ghassaei Date: Sun, 3 Sep 2017 02:29:35 -0400 Subject: [PATCH] Update index.html --- index.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/index.html b/index.html index 61945a0..5b4c33e 100644 --- a/index.html +++ b/index.html @@ -439,14 +439,14 @@ Instructions: Click and drag to apply a force to the fluid. Over time, the colored material in the fluid will dissipate:

- To learn more about the math involved, check out the following sources:
+ To learn more about the math involved, see the following sources:
Real-time ink simulation using a grid-particle method - mixing Eulerian and Lagrangian techniques for fluids.
Fast Fluid Dynamics Simulation on the GPU - a very well written tutorial about programming the Navier-Stokes equations on a GPU. Though not WebGL specific, it was still very useful.
Fluid Simulation (with WebGL demo) - this article has some nice, interactive graphics that helped me debug my code.
Stable Fluids - a paper about stable numerical methods for evaluating Navier-Stokes on a discrete grid.

- By Amanda Ghassaei, code on Github. + By Amanda Ghassaei.

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