Commit 578bdb7c authored by amandaghassaei's avatar amandaghassaei

doc

parent b0690f78
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I've also added 160,000 <a href="https://en.wikipedia.org/wiki/Lagrangian_particle_tracking" target="_blank">Lagrangian particles</a> on top of the simulation -
these particles are rendered using <a href="https://threejs.org/" target="_blank">threejs</a>, but their positions are computed on the GPU.
<br/><br/>
<b>Instructions:</b> Click and drag to apply a force to the fluid. Over time, the colored material in the fluid will dissipate.
<b>Instructions:</b> Click and drag to apply a force to the fluid. Over time, the colored material in the fluid will dissipate:
<img style="width:100%" src="img2.png"/>
<br/><br/>
To learn more about the math involved, check out the following sources:<br/>
<a href="https://pdfs.semanticscholar.org/84b8/c7b7eecf90ebd9d54a51544ca0f8ff93c137.pdf" target="_blank">Real-time ink simulation using a grid-particle method</a> - mixing Eulerian and Lagrangian techniques for fluids<br/>
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