From 5988d3b047cf78d9066c870bf900883836693941 Mon Sep 17 00:00:00 2001 From: Amanda Ghassaei Date: Sun, 3 Sep 2017 02:31:09 -0400 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 8238ece..b764cec 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ # FluidSimulation WebGL shader for mixed grid-particle fluid simulation -Live demo at git.amandaghassaei.com/FluidSimulation/ +Live demo at amanda.pages.cba.mit.edu/FluidSimulation/ This simulation solves the Navier-Stokes equations for incompressible fluids in a GPU fragment shader. I implemented no-slip boundary conditions at the borders to keep the fluid contained within the bounds of the screen. -- 2.22.0