Commit 2a87ea87 authored by amandaghassaei's avatar amandaghassaei

documentation

parent 821eb848
......@@ -1063,15 +1063,15 @@
<div class="fullWidth">
<a href="#" class="seeMore closed" data-id="simulationSettings"><span class="fui-triangle-down"></span><b>Simulation Settings:</b></a><a class="about" href="#" id="aboutStiffness"><span class="fui-question-circle"></span></a><br/>
<div id="simulationSettings" class="hide">
<div class="indent">Integration:
<div class="indent">Numerical Integration:
<div class="doubleIndent">
<label class="radio">
<input name="integrationType" value="euler" data-toggle="radio" class="custom-radio" type="radio"><span class="icons"><span class="icon-unchecked"></span><span class="icon-checked"></span></span>
Euler (first order error)
Euler (first order)
</label>
<label class="radio">
<input name="integrationType" value="verlet" data-toggle="radio" class="custom-radio" type="radio"><span class="icons"><span class="icon-unchecked"></span><span class="icon-checked"></span></span>
Verlet (second order error)
Verlet (second order)
</label>
</div></div><br/>
<div class="sliderInput paddingBottom" id="axialStiffness">
......@@ -1501,7 +1501,14 @@
damping</a> is applied to slow the motion of the vertices. The <b>Damping</b> slider allows you to control the amount of damping
present in the simulation, from 0 (no damping) to 1 (critical damping). Decreasing damping makes the simulation more "springy".
It may be useful to temporarily turn down damping to help the simulation more quickly converge towards its static solution - especially
for patterns that take a long time to curl.
for patterns that take a long time to curl.<br/>
<br/>
A <b>Numerical Integration</b> technique is used to integrate acceleration into velocity and position for each time step of the simulation.
Different integration techniques have different associated computational cost, error, and stability. This app allows you to choose
between two different integration techniques: <a href="https://en.wikipedia.org/wiki/Euler_method" target="_blank">Euler Integration</a>
is the simplest type of numerical integration (first order) with large associated error, and
<a href="https://en.wikipedia.org/wiki/Verlet_integration" target="_blank">Verlet Integration</a> is a second order integration technique
with lower error and better stability than Euler.
</p>
</div>
</div><!-- /.modal-content -->
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment