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Amanda Ghassaei
OrigamiSimulator
Commits
438e1bc8
Commit
438e1bc8
authored
Jun 01, 2017
by
amandaghassaei
Browse files
cleaning up
parent
aed802b3
Changes
1
Hide whitespace changes
Inline
Side-by-side
index.html
View file @
438e1bc8
...
@@ -307,17 +307,23 @@
...
@@ -307,17 +307,23 @@
float
triangleStiffness
=
0.1
;
float
triangleStiffness
=
0.1
;
anglesDiff
*=
triangleStiffness
;
anglesDiff
*=
triangleStiffness
;
if
(
faceIndex
==
0
){
//a
if
(
faceIndex
==
0
){
//a
force
-=
anglesDiff
[
0
]
*
(
cross
(
normal
,
ac
)
/
lengthAC
-
cross
(
normal
,
ab
)
/
lengthAB
);
vec3
normalCrossAC
=
cross
(
normal
,
ac
)
/
lengthAC
;
force
+=
anglesDiff
[
1
]
*
cross
(
normal
,
-
ab
)
/
lengthAB
;
vec3
normalCrossAB
=
cross
(
normal
,
ab
)
/
lengthAB
;
force
-=
anglesDiff
[
2
]
*
cross
(
normal
,
-
ac
)
/
lengthAC
;
force
-=
anglesDiff
[
0
]
*
(
normalCrossAC
-
normalCrossAB
);
force
-=
anglesDiff
[
1
]
*
normalCrossAB
;
force
+=
anglesDiff
[
2
]
*
normalCrossAC
;
}
else
if
(
faceIndex
==
1
){
}
else
if
(
faceIndex
==
1
){
force
-=
anglesDiff
[
0
]
*
cross
(
normal
,
ab
)
/
lengthAB
;
vec3
normalCrossAB
=
cross
(
normal
,
ab
)
/
lengthAB
;
force
-=
anglesDiff
[
1
]
*
(
cross
(
normal
,
-
ab
)
/
lengthAB
-
cross
(
normal
,
bc
)
/
lengthBC
);
vec3
normalCrossBC
=
cross
(
normal
,
bc
)
/
lengthBC
;
force
+=
anglesDiff
[
2
]
*
cross
(
normal
,
-
bc
)
/
lengthBC
;
force
-=
anglesDiff
[
0
]
*
normalCrossAB
;
force
+=
anglesDiff
[
1
]
*
(
normalCrossAB
+
normalCrossBC
);
force
-=
anglesDiff
[
2
]
*
normalCrossBC
;
}
else
if
(
faceIndex
==
2
){
}
else
if
(
faceIndex
==
2
){
force
+=
anglesDiff
[
0
]
*
cross
(
normal
,
ac
)
/
lengthAC
;
vec3
normalCrossAC
=
cross
(
normal
,
ac
)
/
lengthAC
;
force
-=
anglesDiff
[
1
]
*
cross
(
normal
,
bc
)
/
lengthBC
;
vec3
normalCrossBC
=
cross
(
normal
,
bc
)
/
lengthBC
;
force
-=
anglesDiff
[
2
]
*
(
cross
(
normal
,
-
bc
)
/
lengthBC
-
cross
(
normal
,
-
ac
)
/
lengthAC
);
force
+=
anglesDiff
[
0
]
*
normalCrossAC
;
force
-=
anglesDiff
[
1
]
*
normalCrossBC
;
force
+=
anglesDiff
[
2
]
*
(
normalCrossBC
-
normalCrossAC
);
}
}
}
}
...
@@ -668,10 +674,10 @@
...
@@ -668,10 +674,10 @@
<span
class=
"label-slider"
>
Axial Strength :
</span><div
class=
"flat-slider ui-slider ui-corner-all ui-slider-horizontal ui-widget ui-widget-content"
></div>
<span
class=
"label-slider"
>
Axial Strength :
</span><div
class=
"flat-slider ui-slider ui-corner-all ui-slider-horizontal ui-widget ui-widget-content"
></div>
<input
value=
""
placeholder=
""
class=
"form-control"
type=
"text"
>
<input
value=
""
placeholder=
""
class=
"form-control"
type=
"text"
>
</div>
</div>
<div
class=
"sliderInput paddingBottom"
id=
"triStiffness"
>
<!--
<div class="sliderInput paddingBottom" id="triStiffness">
-->
<span
class=
"label-slider"
>
Triangle Strength :
</span><div
class=
"flat-slider ui-slider ui-corner-all ui-slider-horizontal ui-widget ui-widget-content"
></div>
<!--
<span class="label-slider">Triangle Strength : </span><div class="flat-slider ui-slider ui-corner-all ui-slider-horizontal ui-widget ui-widget-content"></div>
-->
<input
value=
""
placeholder=
""
class=
"form-control"
type=
"text"
>
<!--
<input value="" placeholder="" class="form-control" type="text">
-->
</div>
<!--
</div>
-->
<div
class=
"sliderInput"
id=
"creaseStiffness"
>
<div
class=
"sliderInput"
id=
"creaseStiffness"
>
<span
class=
"label-slider"
>
Fold Strength :
</span><div
class=
"flat-slider ui-slider ui-corner-all ui-slider-horizontal ui-widget ui-widget-content"
></div>
<span
class=
"label-slider"
>
Fold Strength :
</span><div
class=
"flat-slider ui-slider ui-corner-all ui-slider-horizontal ui-widget ui-widget-content"
></div>
<input
value=
""
placeholder=
""
class=
"form-control"
type=
"text"
>
<input
value=
""
placeholder=
""
class=
"form-control"
type=
"text"
>
...
...
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