Commit 4cc4ef7a authored by Amanda Ghassaei's avatar Amanda Ghassaei

small changes

parent 66045dee
...@@ -1295,17 +1295,17 @@ ...@@ -1295,17 +1295,17 @@
This tool currently supports an interactive Virtual Reality mode using the Vive headset and controllers. This tool currently supports an interactive Virtual Reality mode using the Vive headset and controllers.
For this to work, you must first use a <a href="https://webvr.info/" target="_blank">WebVR enabled browser</a>: For this to work, you must first use a <a href="https://webvr.info/" target="_blank">WebVR enabled browser</a>:
currently only <a href="https://webvr.rocks/firefox" target="_blank">the latest Firefox for Windows </a> and currently only <a href="https://webvr.rocks/firefox" target="_blank">the latest Firefox for Windows </a> and
<a href="https://webvr.info/get-chrome/" target="_blank">an experimental build of Chromium (with enable-webvr and <a href="https://webvr.info/get-chrome/" target="_blank">an experimental build of Chromium</a> (with enable-webvr and
-enable-gamepad-extensions flags)</a> are supported by this app. Note - in Chromium, you have to click the System button on the -enable-gamepad-extensions flags) are supported by this app. Note - in Chromium, you have to click the System button on the
Vive controllers for them to start tracking. Vive controllers for them to start tracking.
<br/><br/> <br/><br/>
When you open this page with the appropriate browser and a Vive connected through Steam VR, you will see a button that says "Enter VR". Clicking this will When you open this page with the appropriate browser and a Vive connected through Steam VR, you will see a button that says "<b>ENTER VR</b>". Clicking this will
put the app into an interactive VR mode. The hand controllers will allow you to grab the origami mesh and pull on it. put the app into an interactive VR mode. The hand controllers will allow you to grab the origami mesh and pull on it.
This is especially interesting if you set the <b>Mesh Material</b> to <b>Strain Visualization</b> so you can see how your interactions This is especially interesting if you set the <b>Mesh Material</b> to <b>Strain Visualization</b> so you can see how your interactions
change the internal strains in the material. change the internal strains in the material.
<br/><br/> <br/><br/>
If the simulation looks choppy, consider lowering the <b>Num simulation steps per frame</b> setting under <b>Animation Settings</b> in the right hand menu. If the simulation looks choppy, consider lowering the <b>Num simulation steps per frame</b> setting under <b>Animation Settings</b> in the right hand menu.
WebVR is changing rapidly, if you cannot connect be sure you have the latest browser version and install any firmware updates on headset, controllers, and trackers. WebVR is changing rapidly, if you cannot connect be sure you have the latest browser version and install any firmware updates on headset, controllers, and sensors.
<br/><br/> <br/><br/>
VR mode currently does not support all the UI of the regular app, so you will need someone in the "outside world" to VR mode currently does not support all the UI of the regular app, so you will need someone in the "outside world" to
help you load new files, change the fold percent, etc. help you load new files, change the fold percent, etc.
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