Commit dde10206 authored by amandaghassaei's avatar amandaghassaei

notes

parent 24d83e6c
......@@ -1409,11 +1409,14 @@
<span class="smallTxt">( resize browser window to change aspect ratio )</span><br/><br/>
<span class="video">
Quality ( 0-63 ): &nbsp;&nbsp;<input id="capturerQuality" value="" placeholder="" class="float int form-control" type="text"><br/><br/>
FrameRate ( 1-60 fps ): &nbsp;&nbsp;<input id="capturerFPS" value="" placeholder="" class="float int form-control" type="text"><br/>
FrameRate ( 1-60 fps ): &nbsp;&nbsp;<input id="capturerFPS" value="" placeholder="" class="float int form-control" type="text"><br/><br/>
</span>
<span class="gif">
FrameRate ( 1-60 fps ): &nbsp;&nbsp;<input id="gifFPS" value="" placeholder="" class="float int form-control" type="text"><br/>
FrameRate ( 1-60 fps ): &nbsp;&nbsp;<input id="gifFPS" value="" placeholder="" class="float int form-control" type="text"><br/><br/>
</span>
<span class="smallTxt">Notes: Do not resize window while recording. You can increase the
amount of motion per frame by increasing the "Num simulation steps per render"
in <b>Animation Settings</b>.</span><br/>
</div>
<div class="modal-footer">
<button id="doGifRecord" type="button" class="gif actionButton btn btn-success" data-dismiss="modal">Start</button>
......
......@@ -270,7 +270,7 @@ function initControls(globals){
setLink("#stopRecord", function(){
if (!globals.capturer) return;
if (globals.isGif) globals.warn("Processing GIF, may take a minute...");
if (globals.isGif) globals.warn("Processing GIF, may take a few minutes...");
globals.capturer.stop();
globals.capturer.save();
globals.capturer = null;
......
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