diff --git a/index.html b/index.html index 9d42f2f388ce37a723ae65219ef625d7c4c882cb..d3a0bbb334431549309ee4c21ef9ef253ea9d63c 100644 --- a/index.html +++ b/index.html @@ -180,7 +180,7 @@ if (creaseMeta2[3] < 0.0){//crease reaction float nodeNum = creaseMeta2[2]; - //node #1 + //node #1 float normalIndex1D = thetas[2]; vec2 normalsIndex = vec2(mod(normalIndex1D, u_textureDimFaces.x)+0.5, floor(normalIndex1D/u_textureDimFaces.x)+0.5); vec2 scaledNormalsIndex = normalsIndex/u_textureDimFaces;