<atarget="_blank"href="http://www.tsg.ne.jp/TT/cg/TachiFreeformOrigami2010.pdf">Freeform Variations of Origami</a> by Tomohiro Tachi<br/>
<atarget="_blank"href="http://www.tsg.ne.jp/TT/cg/TachiFreeformOrigami2010.pdf">Freeform Variations of Origami</a> by Tomohiro Tachi<br/>
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All simulation methods were written from scratch and are executed in parallel in several GPU fragment shaders for fast performance.
All simulation methods were written from scratch and are executed in parallel in several GPU fragment shaders for fast performance.
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Built by <ahref="http://www.amandaghassaei.com/"target="_blank">Amanda Ghassaei</a> as a final project for <ahref="http://courses.csail.mit.edu/6.849/spring17/"target="_blank">Geometric Folding Algorithms</a>.
Built by <ahref="http://www.amandaghassaei.com/"target="_blank">Amanda Ghassaei</a> as a final project for <ahref="http://courses.csail.mit.edu/6.849/spring17/"target="_blank">Geometric Folding Algorithms</a>.
Code available on <ahref="https://github.com/amandaghassaei/OrigamiSimulator"target="_blank">Github</a>. If you have interesting crease patterns that would
Code available on <ahref="https://github.com/amandaghassaei/OrigamiSimulator"target="_blank">Github</a>. If you have interesting crease patterns that would
make good demo files, please send them to me (Amanda) so I can add them to the <b>Examples</b> menu. My email address is on my website. Thanks!<br/>
make good demo files, please send them to me (Amanda) so I can add them to the <b>Examples</b> menu. My email address is on my website. Thanks!<br/>