Commit feeda762 authored by amandaghassaei's avatar amandaghassaei
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&nbsp;&nbsp;&nbsp;&nbsp;<a target="_blank" href="">Freeform Variations of Origami</a> by Tomohiro Tachi<br/>
All simulation methods were written from scratch and are executed in parallel in several GPU fragment shaders for fast performance.
Built by <a href="" target="_blank">Amanda Ghassaei</a> as a final project for <a href="" target="_blank">Geometric Folding Algorithms</a>.
Code available on <a href="" target="_blank">Github</a>. If you have interesting crease patterns that would
make good demo files, please send them to me (Amanda) so I can add them to the <b>Examples</b> menu. My email address is on my website. Thanks!<br/>
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