Commit 862711c3 authored by amandaghassaei's avatar amandaghassaei


parent a5eaf2e9
......@@ -70,6 +70,13 @@ function initGPUMath(){
framebuffer = gl.createFramebuffer();
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0);
var check = gl.checkFramebufferStatus(gl.FRAMEBUFFER);
console.warn("rendering to floating point textures are not supported on your system");
this.frameBuffers[textureName] = framebuffer;
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