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Amanda Ghassaei authoredAmanda Ghassaei authored
AnimationMenuView.html 1.24 KiB
<% if (stockSimulationPlaying){ %>
<a href="#" id="pauseStockSim" class=" btn btn-block btn-lg btn-warning">Pause</a>
<% } else { %>
<% if (simLineNumber != 0){ %>
<a href="#" id="playStockSim" class=" btn btn-lg btn-halfWidth btn-success">Play</a>
<a href="#" id="resetStockSim" class=" btn btn-lg btn-halfWidth pull-right btn-default">Reset</a><br/>
<% } else { %>
<a href="#" id="playStockSim" class=" btn btn-block btn-lg btn-success">Play</a>
<% } %>
<% } %>
<input id="speedSlider" data-slider-id="speedSlider" type="text" data-slider-min="0" data-slider-max="6" data-slider-step="1" data-slider-value="<%= Math.log2(simSpeed) %>"/><br/>
<a href="#" id="animationMenuSave" class=" btn btn-block btn-lg btn-default">Save</a><br/>
<!--Assembly Time: <br/><br/>-->
<% if (editsMadeToProgram && needsPostProcessing){ %>
<div class="postWarning">You have made the following changes that require post processing:<br/>
This will override edits you have made to the G-code. OK to override? <a href="#" class="overrideEdits btn btn-block btn-lg btn-danger">OK</a></div>
<% } %>
<div id="gcodeEditor"><%= dataOut %></div><br/>
<a href="#" class="overrideEdits btn btn-block btn-lg btn-default">Undo Changes</a><br/>