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Commit 66ddb92e authored by Amanda Ghassaei's avatar Amanda Ghassaei
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elements working in main thread

parent c0da7631
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......@@ -16,40 +16,44 @@ $(function(){
var boundingBox = new THREE.Box3();
boundingBox.setFromObject(modelMesh);
var xRange = [];
for (var x=boundingBox.min.x;x<boundingBox.max.x;x+=cubeDim){
xRange.push(x);
}
// var xRange = [];
// for (var x=boundingBox.min.x;x<boundingBox.max.x;x+=cubeDim){
// xRange.push(x);
// }
//
// var threads = new Parallel(xRange, {env:{boundingBox:boundingBox, three:three, cubeDim:cubeDim, modelMesh:modelMesh}}).require(
// {fn:THREE.Vector3,name:'Vector3'}, {fn:THREE.Raycaster,name:'Raycaster'}, {fn:THREE.Ray,name:'Ray'},
// createCubeGeometry, {fn:THREE.BoxGeometry,name:'BoxGeometry'}, {fn:THREE.MeshLambertMaterial,name:'MeshLambertMaterial'},
// {fn:THREE.Geometry,name:'Geometry'}
// );
// threads.map(fillWithElements).then(three.render);
//
// function fillWithElements(x){
// var cubeDim = global.env.cubeDim;
var threads = new Parallel(xRange, {env:{boundingBox:boundingBox, three:three, cubeDim:cubeDim, modelMesh:modelMesh}}).require(
{fn:THREE.Vector3,name:'Vector3'}, {fn:THREE.Raycaster,name:'Raycaster'}, {fn:THREE.Ray,name:'Ray'},
createCubeGeometry, {fn:THREE.BoxGeometry,name:'BoxGeometry'}, {fn:THREE.MeshLambertMaterial,name:'MeshLambertMaterial'},
{fn:THREE.Geometry,name:'Geometry'}
);
threads.map(fillWithElements).then(three.render);
function fillWithElements(x){
var cubeDim = global.env.cubeDim;
for (var y=global.env.boundingBox.min.y;y<global.env.boundingBox.max.y;y+=cubeDim){
for (var z=global.env.boundingBox.min.z;z<global.env.boundingBox.max.z;z+=cubeDim){
var raycaster = new Raycaster(new Vector3(x+cubeDim/2, y+cubeDim/2, z+cubeDim/2),
new Vector3(0, 0, 1), 0, global.env.boundingBox.max.z-z+cubeDim/2);
// if (raycaster.intersectObject(global.env.modelMesh).length % 2 == 1) {
for (var x=boundingBox.min.x;x<boundingBox.max.x;x+=cubeDim){
for (var y=boundingBox.min.y;y<boundingBox.max.y;y+=cubeDim){
// if ()
for (var z=boundingBox.min.z;z<boundingBox.max.z;z+=cubeDim){
var raycaster = new THREE.Raycaster(new THREE.Vector3(x+cubeDim/2, y+cubeDim/2, z+cubeDim/2),
new THREE.Vector3(0, 0, 1), 0, boundingBox.max.z-z+cubeDim/2);
var numIntersections = raycaster.intersectObject(modelMesh).length;
if (numIntersections % 2 == 1) {
var mesh = createCubeGeometry(cubeDim);
mesh.position.set(x+cubeDim/2, y+cubeDim/2, z+cubeDim/2);
mesh.updateMatrix();
mesh.matrixAutoUpdate = false;
global.env.three.scene.add(mesh);
// }
three.scene.add(mesh);
} else if (numIntersections == 0){
}
}
}
}
});
function createCubeGeometry(size){
var geometry = new BoxGeometry(size, size, size);
var material = new MeshLambertMaterial( { color:0xffffff} );
var geometry = new THREE.BoxGeometry(size, size, size);
var material = new THREE.MeshLambertMaterial( { color:0xffffff} );
return new THREE.Mesh( geometry, material );
}
......
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