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ExportingLibrary.txt

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  • ExportingLibrary.txt 5.58 KiB
    /** \file
     *
     *  This file contains special DoxyGen information for the generation of the main page and other special
     *  documentation pages. It is not a project source file.
     */
    
    /** \page Page_ExportingLibrary Exporting the Library for IDE Use
     *
     *  While LUFA was designed to allow for easy compilation in a makefile driven environment,
     *  it is possible to export the library into a form suitable for drop-in use inside of an
     *  IDE.
     *
     *  \section Sec_LibraryExport Exporting the Library
     *  An export of the library is at its most basic, a direct copy of the main "LUFA" source folder from the
     *  root download folder; this contains the library core which can be re-used within external projects.
     *  However, as many IDEs attempt to automatically compile all included source files, it is neccesary to
     *  exclude some directories and files from the library core export to allow for easier integration into
     *  an IDE project.
     *
     *  \subsection SSec_ManualExport Manual Export
     *  To manually export the library core, copy over the main LUFA library folder from the LUFA root directory,
     *  renaming as desired. Within the library core folder, the following directories should be removed or
     *  excluded from your IDE import:
     *   - Documentation/
     *   - DoxygenPages/
     *   - CodeTemplates/
     *
     *  If required, files from the CodeTemplates/ subdirectory may be copied to your IDE project as needed.
     *
     *  The resulting copy of the library may then be imported into your chosen IDE according to the instructions
     *  shown in \ref Sec_LibraryImport.
     *
     *  \subsection SSec_AutomaticExport Automatic Export
     *  If desired, the steps indicated in \ref SSec_ManualExport may be automatically performed, by running the
     *  command <b><code>make export_tar</code></b> from the command line. This will generate two .tar files in the
     *  current directory, named <code>LUFA_XXXXXX.tar</code> and <code>LUFA_XXXXXX_Code_Templates.tar</code> (where "XXXXXX" is
     *  the version of the library being exported). The first archive contains the exported LUFA core with the
     *  non-required files removed, while the second contains an archived copy of the code template files for the
     *  current LUFA version.
     *
     *  The resulting archived copy of the library may then be extracted to your chosen IDE project source directory
     *  and imported according to the instructions shown in \ref Sec_LibraryImport.
     *
     *  \section Sec_LibraryImport Importing the Library
     *  An exported copy of the library may be imported wholesale into an IDE project, if the instructions detailed
     *  in \ref Sec_LibraryExport are followed.
     *
     *  Specific instructions for importing an exported version of LUFA into various IDEs are listed below.
     *
     *  \subsection SSec_AS56_Import Importing into AVRStudio 5/Atmel Studio 6
     *  To import LUFA into a new or existing project, the following steps must be followed.
     *
     *  \subsubsection SSSec_AS56_Import_Step1 Copy over the exported library
     *  Copy over the exported library archive created via the steps listed in \ref Sec_LibraryExport to your AS5/AS6
     *  project directory.
     *
     *  \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step1.png
     *
     *  \subsubsection SSSec_AS56_Import_Step2 Extract exported library
     *  Extract out the contents of the archive to a new folder. This may be any name you wish, however keep in mind
     *  that this name will need to be referenced within your user application under most circumstances. It is
     *  suggested that this folder be named "LUFA", or "LUFA" followed by the version string for easy reference.
     *
     *  \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step2.png
     *
     *  \subsubsection SSSec_AS56_Import_Step3 Add the library files
     *  Open your AVRStudio 5/Atmel Studio 6 project. From the "Solution Explorer" pane, click the "Show All Files"
     *  button on the toolbar to display ghosted icons of files and folders located in the project source directory
     *  that are not currently added to the project.
     *
     *  \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step3.png
     *
     *  Right-click the ghosted version of the extracted LUFA export folder in the Solution Explorer pane, and
     *  choose the "Add to Project" option from the context menu. This will add the entire LUFA source tree to the
     *  current project.
     *
     *  \subsubsection SSSec_AS56_Import_Step4 Open Project Toolchain Properties
     *  In the Solution Explorer pane, click the project node, and press the "Properties" button in the toolbar to
     *  open the Project Properties window. This window allows you to configure the various project global compiler,
     *  assembler and linker options.
     *
     *  \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step4.png
     * 
     *  Click the "Toolchain" tab on the left side of the Project Properties window.
     *
     *  \subsubsection SSSec_AS56_Import_Step5 Configure Project Toolchain Properties
     *
     *  In the GNU C Compiler section, open the "Symbols" page. Click the "Add Item" button to the top-right of the
     *  "Defined Symbols" section to add new symbols.
     *
     *  At a minimum, you will need to define the following symbols (for more information on these symbols, see
     *  \ref Page_ConfiguringApps):
     *   - ARCH
     *   - F_CPU
     *   - F_USB
     *   - BOARD
     *  \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step5_1.png
     *
     *  Next, open the GNU C Compiler section's "Optimization" page. Ensure that the option to prepare functions for
     *  garbage collection is enabled.
     *  \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step5_2.png
     *
     *  Finally, in the GNU C Linker section, open the "Optimization" page. Ensure that the option to garbage collect
     *  unused sections is selected.
     *  \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step5_3.png
     */