Commit 5988d3b0 authored by Amanda Ghassaei's avatar Amanda Ghassaei


parent c6208f28
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# FluidSimulation
WebGL shader for mixed grid-particle fluid simulation
Live demo at <a href="" target="_blank"></a>
Live demo at <a href="" target="_blank"></a>
This simulation solves the <a href="" target="_blank">Navier-Stokes equations</a> for incompressible fluids in a GPU fragment shader.
I implemented <a href="" target="_blank">no-slip boundary conditions</a> at the borders to keep the fluid contained within the bounds of the screen.
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