Commit f274b46b authored by amandaghassaei's avatar amandaghassaei
Browse files

small change

parent 2ef7e119
......@@ -180,7 +180,7 @@
if (creaseMeta2[3] < 0.0){//crease reaction
float nodeNum = creaseMeta2[2];
//node #1
//node #1
float normalIndex1D = thetas[2];
vec2 normalsIndex = vec2(mod(normalIndex1D, u_textureDimFaces.x)+0.5, floor(normalIndex1D/u_textureDimFaces.x)+0.5);
vec2 scaledNormalsIndex = normalsIndex/u_textureDimFaces;
......
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