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A library for generating ZCC (Zund Cut Center) files, an XML format which includes geometry and assigned cut processes.
A realtime fluid flow simulation on the GPU using WebGL
WebGL shader for mixed grid-particle fluid simulation
Resources for programming recitation as part of HTMAA.
An overview of current off-the-shelf simulation capabilities.
A collection of scripts I find useful and want to keep track of.
a phy for phast as light message propogation
Custom definitions for common fab boards